Teachable moments in a business game

In the last post Ana Leiderman talked about the reason teams will oversell their capacity, and how that becomes a teachable moment in the classroom. Here are a few more teachable-moment scenarios we noticed this week. The events occur spontaneously … Read More »

Game Transfer Phenomenon

I recently read an article about game transfer phenomenon. This is the idea that people merge subjective realities and take a game-related action in real life. The author of the article starts by talking about unexpectedly using Mario-Kart driving reflexes … Read More »

Dreams as simulation-based training

Finnish psychologist Antti Revonsuo believes that dreams have a primary function of allowing extensive safe training in escaping dangerous situations. His research (as reported in Psychology Today, Nov-Dec 2007), shows that two-thirds of all dreams are threat dreams, totaling 300 … Read More »